Showing posts with label villains. Show all posts
Showing posts with label villains. Show all posts

Saturday, July 18, 2020

The Smaller the Pond


Matt and I have been playing The Last of Us Part II for a few weeks. There's a lot going on in our experience. The first game was devastating, as any scenario which purports to be about the apocalypse but is actually about the people who survive the apocalypse generally is. This one is almost unbearable. The two main groups of characters struggle against each other bloodily, murdering each other until almost no one is left. 

I haven't been able to get the title out of my head. 

The game recounts stories of the last of us - the remaining members of the human race after a zombie-making virus has wiped out most of us. The title chills me more the longer I meditate on it. Last indicates a dwindling, a winding-down. Us indicates the community of species we all share, no matter our values. The end of humans. The closing chapter of our long, long story. 

Yet in this game, the characters are driven by revenge and tribalism to murder other humans, rather than just the zombies that threaten their lives. It would make sense for the last of us to band together against the common threat, to make more people, to perpetuate our existence rather than closing down more and more lives. But the drive to be correct about the values by which we live is apparently stronger than the drive to survive at any cost. 

That sentence demonstrates the hardest part about playing this game at this moment in the lifespan of the human race. We are murdering each other, softly or the hard way, every damn day, out there in the real world. We're not taking the coronavirus seriously enough to do whatever's necessary to survive, and for months I've thought it was because: the virus takes a long time to curdle and kill; it's not a sure thing (in the game, one bite and you're definitely dead); and there are enough of us that it doesn't seem like a species-wide existential threat, not really. 

But playing The Last of Us II has made me think differently. It has made me believe that tribalism and cursed American individualism are stronger than our survival instincts. In observing the past month or so of national behavior, I have begun to understand just how many people think that rules do not apply to them. Even in my little universe: the rich people at the barn don't wear their masks, they leave them around their chins. Maybe they think the risk is minimal, outdoors and with only a small handful of other people around. Or maybe they just...don't think the rules apply to them. 

In my early 30s, I started to think that greed was the worst human quality, the drive that caused the most suffering. Whatever single word expresses the trait of "surely they don't mean I have to follow the rules" is causing far more chaos in our world right now, although greed surely isn't helping. And the tribalism underlying the (supposed) ideological implications of who wears a mask...ugh, it's so horrible, causing such excessive needless suffering. But that's not what's going on in The Last of Us II. It's something more primal, and a tiny bit less petty (although not much). 

Years ago I wrote a novel about a secret race of people, Viking descendants, living in a massive cavern under Greenland's ice sheet. (I know it sounds awesome, but it was a failed novel; one day I'll rewrite it to be better.) I imagined a struggle for the throne of this kingdom on the level of the old English monarchy: poisonings, conspiracies, betrayal. Matt asked me whether I thought it was realistic that people would struggle so hard for a throne that meant so little, in the scheme of things. The power that anyone can hold in a closed community is naturally limited. 

This was a rare moment in which Matt was wrong. He is never wrong about human nature, or almost never - in this instance, as the years pass, I grow surer that he was. People struggle most bitterly for the smallest fiefdoms, I have found. English departments at colleges and universities are the primary example I'm aware of, but there are many others. The smaller the pond, the more fish get eaten, so the biggest one can grow fat. I don't know why humans are so dogged about what they control, and so much more so when what they control is minor, but they are. 

The Last of Us II is a beautiful, harrowing exhibit of this behavior. In light of the sunset of the entire species, you'd think that matters of revenge would fall by the wayside in favor of survival. Alas, no. The two main characters cut through dozens, hundreds of human beings in order to try and kill each other. (I think it's possible that the player kills fewer zombies than healthy people in this game.) Their strength, their will, could bolster entire communities, help them thrive; instead, they expend their resources on ending each other. 

They are compelling characters. Their choices are organic and agonized, and they make terrible mistakes, which always jump-starts a narrative. But I cannot stop thinking about what it means that they are the last of us. The very qualities that make them so good at surviving the apocalypse have also buried vengeance and bloodlust deep down in their natures. How does one dig those qualities out to cooperate with the others who have lasted, instead of killing them? 

Some version of this behavior exists within each of the two parties in our political system right now, and between them. Here I started writing some examples, but realized midway that you are likely to get mad at me for some of them, because that is how deep tribalism goes: it's impossible to read criticism of one's values without feeling personally insulted. We cannot even unite against the common enemy of the virus, a phenomenon that could swipe away a major chunk of our population, because we can't agree on the deeper meaning of wearing cloth on our faces. What the fuck. 

So the revenge and murder in The Last of Us II is striking deeper than it might at any other moment in American history. Five years ago it might have seemed like pure fantasy - the only way revenge stories feel good to me is if they are fantasies, because revenge is always going to harm more than help - but now it seems extremely realistic, that the last of us are killing each other rather than the common enemy. And God, how that aches. How it stings. How I wish it were not so relevant, so true to life. How I wish we were not in so desperate a fix. 

Monday, February 18, 2013

We Need to Talk About Carl

You know, last week, on an evening before bed, I was thinking about something lousy that happened to me years ago. A circumstance that I got into back in 2004 or thereabouts due to trusting the wrong people, to my own frailties, and to the deft hacking skills of the jealous best friend of my boyfriend at the time. I know that sounds like a soap opera plot, but it really happened, and it caused me and people I cared about a lot of grief. Something I'd known (although not as certainly as I would come to know it) about the best friend - let's call him Carl - was that he'd do anything at all to reach his own ends, no matter what those ends were. Ethics, or the feelings of others, were not really his thing.

When my e-mail was hacked into and used against me, in a way that was indefensible except for that hoary old exception to the libel rule - it ain't defamation if it's true - my boyfriend at the time said a phrase I'll never forget. He told Carl to back off, that this hacking thing was over and done with, and that "she's a private citizen now."

The phrase communicated that Carl was to leave me be, not to treat my personal accounts as public property, not to use his skills to try and root me out of his best friend's life at whatever cost, like a rotted tooth. I don't know why it wasn't enough to tell Carl that you don't treat anyone like that, or why Carl never learned this in the first place.

I was thinking about this the other night before sleep for reasons I know not, except that I'm sort of always grateful under the skin of my everyday life that Carl isn't watching me anymore. Or so I think, and hope. So I prayed (in my way), the other night.

On the Internet, few of us are really private citizens. All of us, from me to Cory Doctorow, purposefully draw our own spheres of public citizenship, whether it's communicating to an intimate circle of friends or a huge group of fans or the entire fucking world. It has occurred to me, when I think about my big castle-in-the-air dreams for my writing, that all the people I've wished to leave behind throughout my life - Carl being numero uno - could potentially see my name and know something further about me than I want them to know, should I find success. It is not a pleasant thought.

I write this blog under my own name anyway, and I try to write work that will appeal to a wide audience anyway. Carl knowing that I continue to exist is collateral damage for the kind of exposure and writing career that I dream about in my more foolish moments. And the positive aspects of not attaining that kind of exposure and career are more plain to me when I think about Carl and similar people I knew in 2004.

Of course, part of what I was wondering when I thought about him the other night was whether he ever did come to consider me a private citizen. After the boyfriend was out of my life, did he continue to keep tabs on me anyway? I don't know why he would, but I don't know why he went to such dishonest and harmful lengths to ruin my relationship, either. Could he log into my Facebook account at will today, if he chose to? Is he reading these words? Is he aware of exactly whom I'm referring to?

Carl is my devil. The person to whom I attribute all the woe and unhappiness that befalls me. He whispered into the UPS driver's ear to make sure my mother's birthday chocolates arrived late. He inspired dozens of people to collude toward a traffic backup that kept me from seeing Matthew Inman in Santa Monica. In some form, he is every insecure thought that keeps me from going further into life, because all he's going to do is dog my steps and spread false information about me and sit in the shadows to record all my worst moments.

He is my stalker. My troll. And he is absolutely irrelevant to my actual life.

Saturday, May 5, 2012

Villains Are No Joke


Last night before bed, I read The Killing Joke, which I had unearthed in the course of cleaning yesterday. It was not very smart, I admit, to read this right before trying to sleep; it wouldn't leave my mind. 

Wikipedia discusses how the depraved treatment of Barbara Gordon in the comic is focused proof of a horribly misogynistic mindset, particularly in comic books but also in the wider world. That on its own is a post I wish I had the skill to write, because it ties in with my point of view on the problems of women in combat and the way I believe we will move forward in gender relations (hint: it's not through total equality). But the article also says that a lot of experts have called The Killing Joke the ultimate Joker story, and that's today's knot to untie. Or, more accurately, to fiddle around with until it's un-untieable. 

At the Thursday program at the Pikes Peak Writers Conference, I sat through a day of lecture with Donald Maass (who is pretty wonderful, if you ever get the chance to hear him speak, and not remotely what I expected). It didn't resemble any lecture I've ever attended; there was a lot of prompting by him and a lot of writing by us, and not a lot of actual lecture. One of the topics was what makes a compelling character, and we started with protagonists and moved on to antags. Great great heroes are characters like Frodo, brave and self-sacrificing but flawed and susceptible to weakness, or Scarlett, relentlessly flawed but utterly compelling. Heroes seem to behave under stress either how we know we would behave, or how we sincerely hope we would. Great great villains - well, I hoped the first one to come up would be Hannibal Lecter, because I wanted to hear from an expert what was so great about him. 

Hannibal fascinates me, for quite a few reasons, and I remember freewriting many years ago in an attempt to figure out what makes him so urgently interesting. I decided that his draw came from the fact that his only motive to do such appalling things was preference - that he liked to eat people, and that was sort of all. Presumably he got some pleasure out of killing, too, but the key was that he just enjoyed cannibalism, one of the most ingrained taboos of Western society. 

How did he get that way? This is the question that keeps the reader reading (along with "what is he going to do next?"), but there's no answer that could possibly satisfy us. Also, the fact that - and I'm no psychologist, but this is my theory - he's totally sane, not actually unhinged but just with a different set of ethics than 99% of the population, is quite frightening to the average reader/viewer. If he was unhinged, I don't think he'd be able to accomplish what he does, be as methodical as he is. 

A villain who didn't come up, but to whom I've given a lot of thought, both before and after this lecture, is the Joker. I think Nolan's vision of the Joker (the Joker via 9/11, as it were) is quite different than the comic version, and while I was reading The Killing Joke I was thinking of Hamill, not Ledger. But when I was done, my mind went back to Ledger, because the Dark Knight Joker evokes many more character questions for me than the comic Joker. A character who just wants to watch the world burn - so why does he make the specific choices he does? Is he sane, or not? What leads him to value his own life at all? Does he have an ego, or is he 100% id - the total opposite of egocentric, with no personality recognizable to the DSM? And the question Batman seems to be asking all throughout The Killing Joke: how do you defeat this creature without killing it? 

I was disappointed that The Killing Joke presented an origin story that I think we as readers were supposed to buy. Ledger's Joker, with several explanations, none of which explained anything worth knowing, was much closer to what I would have wanted from this character. Like Hannibal, no explanation of how he got this way could possibly satisfy; he is too far away from us. He just is a cannibal; he just is a terrorist. 

From here, I could move on to explain how I integrated these lessons into the villain in my own book, but it doesn't really interest me this morning. Instead, I'll leave you with an idea that I'd love to have contradicted by people who've read more graphic novels than me: Alan Moore genuinely hates humanity. I think he really believes that the human race is bad at the core. While redemption is a powerful idea for him, it doesn't seem to me that he really believes in it. Commissioner Gordon's plea for Batman to show the Joker that "our way works" made me laugh out loud in my bedroom last night. Give me a fucking break. The Joker won't ever see that, not ever, and Gordon is four goddamn years old if he actually believes his own words there. Alan Moore doesn't buy it either, if you ask me - the idealism of that panel was utterly out of step with the rest of the comic. It all seemed artificial, suddenly; all at once, it was obvious that I was reading a comic book. 

And finally, I'd like to note that every single panel of that comic was a spectacular work of art. Visually, it was completely arresting, more so than any graphic novel I've read. (Although I admit that's not saying much.) It reminded me of walking through a museum. Well done, all.